From MHCGraphics
; Mead example file to create a pyramid
;
; Jim Teresco
; Computer Science 110
; Mount Holyoke College
; February 12, 2008
;
; $Id: Pyramid.scm 473 2008-02-13 03:42:44Z terescoj $
;
(require (lib "Defs.ss" "Mead"))
; define a polygon for the base, 100x100x100 in the xz-plane
(define base
'((-50 0 -50) (-50 0 50) (50 0 50) (50 0 -50)))
; define a polygon for the front face
(define frontFace
'((-50 0 -50) (0 100 0) (50 0 -50)))
; build the mesh object by adding polygons for the
; base and for each side
(object pyramid Mesh
(addPoly base)
(addPoly frontFace)
(addPoly (polyXform frontFace (yRot 90)))
(addPoly (polyXform frontFace (yRot 180)))
(addPoly (polyXform frontFace (yRot 270)))
)
; add a few pyramids to our scene to see what we've built
(tell scene
(add pyramid redPlaster)
(add pyramid greenPlaster
(xform
(scale 1 .5 1)
(xRot -20)
(translate 200 0 0)
)
)
(add pyramid bluePlaster
(xform
(scale .4 2 .4)
(yRot 20)
(xzMirror)
(translate -200 0 0)
)
)
)
(tell camera
(pos '(0 100 -500))
(shoot))