Kameliya
From MHCGraphics
[edit] ::: About
Hi Everyone,
My name is Kameliya, and I am senior at Mount Holyoke, Asian Studies major/Media Arts special minor. Some of my interests are Middle East cultures, documentary filmmaking (specially the post-production part of it!), web design, digital photography, and scuba-diving.
My favorite restaurant is one located on a huge rooftop on the hills at the outskirts of my hometown Plovdiv. It's practically a huge summer garden, with lots of flowers (lovely when in bloom in mid-May!), and fabulous traditional Bulgarian (and regional) food. Plus, its location allows you to watch the skyline of the 3000-year old city at sunset.
My personal website and more information on the projects I am currently working on is avaialble at:
http://www.mtholyoke.edu/~knatanas
--Za3tar 14:38, 4 February 2008 (EST)
[edit] ::: First Image - Experimenting with Light (Lab 2?)
What I did here is very simple, as I wanted to see the effects of mixing differently colored light on a white colored object of a shape that would render those more visible - an egg. The central light is white, and of a high brightness, and the three colored lights are red (to the left), blue (to the right) and green (bottom). The effects of mixing those are various shades of orange, yellow, blue-green and cyan where the three main colors of light (R, G, B) overlap.
[edit] ::: Digital Flowers - Intersections and Differences (Lab 3)
This is how we figured that cylinders are hollow by default :( I wanted to construct a flower using intersections and differences to first make the petals shape, and then to repeatedly add them in a circular pattern to make up the flower.
What resulted was a little off from my expectations but still pretty, I think, especially when colored light is added (here, red and blue, visible at the inside of the flower structure).
[edit] ::: Marble (Lab 4 - Materials)
Summary: A custom light-green color and material with high specularity. Two light sources are added here, at diametrically opposite locations.
[edit] ::: Bar Scene (Lab 4 - Realistic)
Summary: The scene contains a room with tables made of highly reflective black material,
on which I have put a bottle, windeglasses and cocktailglasses. The light is dim and green, to
contrast with the red and blue colors of the glasses (or because of my fascination with the RGB
notion), and because of the high reflectivity and refraction of all objects, you get nice reflections.
I wish I knew a way to get a reflected image of the camera :) - if anyone knows, send me one!
[edit] ::: Surprise
A purple creature, staring at you with its purple eyes through its purple glasses?
Nope, just two reflective spheres in a crystal box...
[edit] ::: Programmed Replication
I used the multiadd-type function to generate a row of glasses (using the custom object "cocktailglass" I had used in a previous lab - you can find it in the shared modules). By multi-adding rows, I made the lower stack of glasses (5x5), on top of which I centered another, upper row, made of 3x3 rows of glasses. Thus, each upper row of my glasspyramid contains n-2 number of rows than the stack directly below it, to make the pyramid shape - here I have 5 - 3 - 1, but they could also be 6 - 4 - 2, etc. The material type of the glasses has random reflection, refraction and color properties, however, too dark and too light shades and grays are eliminated. The boring fact is that because of the way my multiadd function works, in a single stack, I get clones of the same row, so if it has green, blue, yellow, etc., the one behind it follows the same pattern. The exciting part is that although you know rows will repeat, you never know what colors exactly you'll get in that single row until you generate the image :)
[edit] ::: Bezier Curves
Tweeen! (Or a mild hint at the adverse effects of alcohol on the senses...)
Thanks to the Morph function for making this visualization possible :)
[edit] ::: Animation
A simple model of a pendulum, which I animated to swing from one side to the other. Thanks to Sophia for the material properties!
[edit] ::: Final project - Mosque architecture
For my final project, I tried to re-create the architecture of a mosque (I used as a model a few Safavid mosques, because of their elaborate building style). What I like about the project is the symmetry of forms that I was able to achieve. However, I would like to continue working on the decorative design (surface images have only relative success here). In this area, there is space for a lot of improvement. Also, I created the structure hollow (and entirely 3D), for the purpose of later furnishing it and working on the interior. Hopefully, once I have this done, some animation will be helpful for guiding viewers through the space.









