From MHCGraphics
; Mead example file -- diffuse and ambient examples
;
; Jim Teresco
; Computer Science 110
; Mount Holyoke College
;
; $Id: DiffuseAndAmbient.scm 522 2008-03-03 03:40:53Z terescoj $
;
(require (lib "Defs.ss" "Mead"))
;(object scene Group)
(object noGlowRedPlaster Material
(type 'plaster)
(color red)
(ambient 0)
)
(object brightGlowRedPlaster Material
(type 'plaster)
(color red)
(ambient 1)
)
(object noDiffuseRedPlaster Material
(type 'plaster)
(color red)
(diffuse 0)
)
(object veryDiffuseRedPlaster Material
(type 'plaster)
(color red)
(diffuse 1)
)
(tell scene
(add cube veryDiffuseRedPlaster)
)
(tell image
(background black)
)
(tell camera
(pos '(100 100 -500))
(shoot))