Chelsea mccracken
From MHCGraphics
Contents |
[edit] About Me
- I was born in Cincinnati, Ohio. When I was three years old, however, my family and I moved overseas. We lived in Taiwan, Japan, and Hong Kong over the next 8 years. I returned to Ohio in fifth grade, and my family has resided there ever since. My family owns at any given time around 12 pets.
- I am now a junior film studies major at Mt. Holyoke College. My goals include a career in film production, possibly going into the field of film editing. My favorite colors are blue and red.
[edit] Hobbies
- I enjoy a number of extracurricular activities, which include
- Competing in shot-put and hammer throw as part of Mt. Holyoke's Track and Field team
- Riding and showing my horse, Scipio
- Traveling whenever I can
- Watching movies
[edit] I Suggest
- When visiting Cincinnati, everyone who can eat meat should make a point of eating some famous Cincinnati chilli. Several restaurants and chains around the city sell this unique chilli. Perhaps the best of these is Gold Star Chilli. Scattered throughout the city, these restaurants make fast food not only bearable, but really good. My favorite dish: cheese coneys (little hot dogs in buns, covered with chilli and cheese).
[edit] Pictures
Scipio and me competing at a horse show, summer 2006.
Playing with lion cubs on my year off!
[edit] A Simple Model
My first image using Dr. Scheme; Two TV remotes in space!
This simple model was made using a base cube scaled to proper dimensions. Then several smaller cubes were added to look like buttons on the remotes. The cylinder at the base looks like a fast forward/rewind button. I used another cylinder for the power button. All of these elements were combined in a group, so that I could simply add another one to the scene. The second one is tilted to show the depth of the object.
[edit] Garden Scene
Using new techniques learned this week, I put together a little garden scene with a rock, some grass, a ladybug, the sun, and a magnifying glass.
The magnifying glass was made by doing a lathe operation on a small rectangle for the top part, and adding a scaled cube for the base. The ladybug is a half-sphere, made by taking a difference of a sphere and a cube. The dots on the ladybug are small spheres added to the top of the half sphere. The grass pieces are mesh objects, put into a group so that I could put several blades in the scene. The rock is a prism. The sun is an abstract combination of two objects.
[edit] Realistic Model
Using the new tools we learned, including custom colors and materials, I created this kitchen breakfast scene. The tiles, spoon, milk, cereal, bowl and glass were all custom or altered materials. I am most proud of the spoon, as I think I managed to generate a very realistic metalic material.
The model was created using basic shapes, but combining them in a more complex way then I have in the past. The floor was especially complicated. I created the pattern by using a series of scaled cubes placed in a tile pattern.
The most difficult part of the model was placing enough lights to illuminate the scene without washing my materials out. It's very different working with reflective surfaces as supposed to just plasters.
[edit] Surprise!
The frame of the house was created using a basic cube and a difference of cubes for the roof. The pathway is also a cube, and the grass is a rough green plane. The windows are surface image panels, with a different image for the top windows and the bottom ones. This is the first time I have worked with this technique. The window frames are patterns made with simple cubes. The doortop is a custom prism, the door a simple cube, and the handle a sphere. The windowsills are more differences of cubes.
I wanted to use a spotlight, so I created the street lamp using cylinders and a hollow sphere to look like it was shining on the pathway.
This second image takes a look at the house from above, revealing that the house is in fact only a flat facade, like a set piece. The streetlamp gives a point of reference, otherwise it might be hard to tell what you are looking at.
[edit] Replication Lab
For this lab, I created a space scene using the new technique of replication.
The sun is made from a sphere surrounded by the differences of prisms. The spaceship is the intersection of two spheres cut off at the top and bottom by the difference fo two cubes. The laser lines are simple cylinders replicated using multiAdd. The stars were created by overlapping stretched spheres and then replicating them randomly. Since they replicate randomly, each image is different, as can be seen comparing the ones below:
These are all decent images, but some have the stars clumped much too close or overlapping, which is the drawback to using randow placement.
Replication techniques would have been very helpful when I was making the floor for my lab 4 assignment, which required me to painfully add a lot of cubes.
[edit] Bezier Curves
For this lab, I experimented latheing and making a prism out of Bezier curves.
The blue image is a simple bezier outline, with a pointed top and rounded bottom. I lathed it, to make it an object that resembles a raindrop.
The red vase is made from a lathed outline of three seperate curves. The first is simply a strait line on the bottom, then two curves to make the rest of the side.
The yellow object was just for fun, to try making a prism using Bezier curves. I also wanted to see what would happen if the curves overlapped eachother.
I took pictures from two camera positions, to see different angles of the shapes.
[edit] First Animation
For this lab, I created a cloud that I put into a scene several times. The clouds are made from many spheres laid on top of each other. I then animated them to pass accross the screen. I simply asked them to go between two points, like the rolling ball example from class. Two of the clouds are called "fast clouds," and they move faster accross the screen then the four others. I made them move faster by giving them a longer live to travel in the given number of frames. To make the movie slightly longer, I filmed the animation twice and combined them into the movie, so that more clouds seem to move along the screen.
[edit] Final Project
For my final project, I created a fish tank with animated fish in it. The tank is set up on a table top, with some books and a flower vase next to it. Inside the aquarium, I put a water plant, underwater castle, and treasure-chest bubbler. The water image in the back is a surface image, because some fish tanks have backdrops. The gravel in the bottom of the tank is added in two ways, first a base layer put in using multiAdd, then a random layer on top of it. The fish are made from patch meshes. These are two stills from the scene.
The final product, an animation of the fish moving and bubbles coming out of the treasure chest airator. If you look closely, the fish tails move back and forth as the fish move forward. The line of bubbles are beneath the image, so they appear as the line moves up.








